Each team should also complete ten smaller projects. Five of these should be surprise projects set by the other members of the Network or Unit. These projects should be given to the team 24 hours before departure. Teams should be able to choose projects from a longer list of around 20 projects, in order to provide flexibility and choice based on local circumstances.
A good project is one that:
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Needs help or information from local people
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Will prompt the team to try or do something that they might otherwise have missed
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Takes an hour or so to complete
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Is based around something unique or special about the area being visited.
For example 'chat to the oldest person you can find in a village about the changes they have seen in the area during their lifetime' or 'in the UK, many people use the Internet every day. How important is the Internet to people in the area you're visiting?'
Under no circumstances should a project be a 'dare'.
Both the major and smaller projects are a way of encouraging teams to meet and talk to local people. Teams should be encouraged to keep some record of these contacts in the diary to help them during the debriefing, but there is no requirement to write a report for each project.