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Beaver Scout Activity Badges: Experiment

From Monday 16th November 2009, as part of The Scout Association's development of one fully integrated website for Members, the information contained on this page is no longer being maintained. For up to date information please visit the following link: Beaver Scouts: Experiment Activity Badge

Complete the following:

  1. Decide what to do and try and work out what might happen

  2. Investigate something of interest to find out how it works; or grow something from seed

  3. Tell others in the Colony what they saw and discovered.

Some examples of experiments could include:

  • Growing a bulb

  • Growing mustard and cress, a seed potato, bean or carrot top

  • Showing how a torch works from the bits that make it up

  • Showing what a magnet can do, or making a game using magnets.

Notes

A Beaver Scout who has qualified for the BA (British Association for the Advancement for Science) First Investigators Club Silver Star automatically qualify for this Badge

If you need help designing alternatives to these requirements for those with special needs please contact the Special Needs Office at Gilwell Park.

 
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