
From Monday 16th November 2009, as part of The Scout Association's development of one fully integrated website for Members, the information contained on this page is no longer being maintained. For up to date information please visit the following link: Cub Scouts: Athlete Plus Activity Badge
Gain at least 8 points but more than for the Athlete Badge. Add up the scores from the best four events.
| Events | 3 points | 2 points | 1 point | |
|---|---|---|---|---|
| 1 | 50m Sprint | 9 seconds | 10 seconds | 11 seconds |
| 2 | Throwing a cricket ball | 25 metres | 22 metres | 18 metres |
| 3 | High Jump | 96cm | 86cm | 76cm |
| 4 | Long Jump | 3 metres | 2.5 metres | 2 metres |
| 5 | Sargent Jump | 35cm | 30cm | 25cm |
| 6 | Shuttle run 6 x 10 metres | 18 seconds | 19 seconds | 20 seconds |
| 7 | 50 metres Skipping | 12 seconds | 13 seconds | 14 seconds |
| 8 | 1,000 metre run | 5 minutes | 6 minutes | 10 minutes |
Notes
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For event three, special attention must be given to the nature of the jump, and the landing facilities required. Unless expert tuition and supervision is available, you must not attempt the Fosbury Flop.
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For event five, the measurements refer to the height of the target when held at full arms stretch by the participants.
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For event six, the limits of the run are marked on the ground. Your hand or foot must touch on or past the mark at the end of the run.
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If you need help designing alternatives to these requirements for those with special needs please contact the Special Needs Office at Gilwell Park.














